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Catinca-Maria Matei
Catinca-Maria Matei
Technical Artist
Breda, Netherlands

Summary

I'm a technical artist currently based in Breda, Netherlands. I am focused on pipelines, tooling, and code architecture. I love the wizardry of making things work: building and maintaining systems, optimizing workflows, tackling technical challenges, and digging into a problem until it's solved. I'm also genuinely passionate about the art side: procedural art, look development, and getting to a result that looks as good as the pipeline behind it.

Houdini is my black magic of choice. I've also worked in Maya, Unreal, Decima, and a custom engine. I love working in a team, and thrive in open and communicative environments.

Open to freelance work and new opportunities.

Skills

3D Animation3D ModelingTexturingTechnical ArtPython ScriptingHoudiniMELVEXProcedural modelingProcedural ArtPCGTooling

Software proficiency

Houdini
Houdini
Maya
Maya
Unreal Engine
Unreal Engine
Python
Python
Jira
Jira
DECIMA
DECIMA
Helix Visual Client (P4V)
Helix Visual Client (P4V)
Jetbrains PyCharm
Jetbrains PyCharm

Experience

  • Freelance Technical Artist at Guerrilla Games
    Amsterdam, NL
    July 2025 - March 2026

    Houdini look development; Frontend and backend Python development; User-oriented Python tooling; Assistive tooling; Engine integration workflow.

  • Technical Art Intern at Guerrilla Games
    Amsterdam, NL
    September 2024 - June 2025

    Houdini look development; Frontend and backend Python development; User-oriented Python tooling; Assistive tooling; Engine integration workflow.